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Bluetooth connection refining
#1
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Hello guys!

I did a project for a tape player remote control, which also has an Adafruit FM broadcaster connected. Having noted that every bluetooth seance with server raises noise in demodulated FM signal, I have reduced the refresh time to 100 seconds as a trade-off between performance and quality. This large period does not affect commands, sent from phone to server, which takes place immediately. But feedback signal from server comes back to phone as per defined server's refresh setting only. How could this be fixed to get the same performance, as happens to commands, sent from phone to server direction?
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#2
(05-26-2024, 09:59 AM)Araqel Wrote: Hello guys!

I did a project for a tape player remote control, which also has an Adafruit FM broadcaster connected. Having noted that every bluetooth seance with server raises noise in demodulated FM signal, I have reduced the refresh time to 100 seconds as a trade-off between performance and quality. This large period does not affect commands, sent from phone to server, which takes place immediately. But feedback signal from server comes back to phone as per defined server's refresh setting only. How could this be fixed to get the same performance, as happens to commands, sent from phone to server direction?

It sounds like the delay in feedback from the server is due to the long refresh time. To fix this, you could try optimizing the server's response time or reduce the refresh interval further, balancing performance and noise levels. If you're using a server that can handle more frequent refreshes without adding noise, switching to a more stable and powerful solution like a cheap dedicated host might help improve both performance and feedback synchronization.
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